OpenAIのサム・アルトマンCEOいわく「人間を訓練するには20年の時間と食料が必要」で「AIのエネルギー消費に関する議論は不公平」
3014245710http://paper.people.com.cn/rmrb/pc/content/202602/27/content_30142457.htmlhttp://paper.people.com.cn/rmrb/pad/content/202602/27/content_30142457.html11921 中华人民共和国治安管理处罚法
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This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.